Andrew Webster

Andrew Webster

Bringing Fallout’s gritty retrofuturism into the real world

/ Production designer Howard Cummings talks glass houses, Red Rockets, and how Fallout became a verb. p>span:first-child]:text-gray-13 [&_.duet–article-byline-and]:text-gray-13″> By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012,…

Bringing Fallout’s gritty retrofuturism into the real world

/ Production designer Howard Cummings talks glass houses, Red Rockets, and how Fallout became a verb. p>span:first-child]:text-gray-13 [&_.duet–article-byline-and]:text-gray-13″> By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012,…

Bringing Fallout’s gritty retrofuturism into the real world

/ Production designer Howard Cummings talks glass houses, Red Rockets, and how Fallout became a verb. p>span:first-child]:text-gray-13 [&_.duet–article-byline-and]:text-gray-13″> By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012,…

Bringing Fallout’s gritty retrofuturism into the real world

/ Production designer Howard Cummings talks glass houses, Red Rockets, and how Fallout became a verb. p>span:first-child]:text-gray-13 [&_.duet–article-byline-and]:text-gray-13″> By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012,…

Bringing Fallout’s gritty retrofuturism into the real world

/ Production designer Howard Cummings talks glass houses, Red Rockets, and how Fallout became a verb. p>span:first-child]:text-gray-13 [&_.duet–article-byline-and]:text-gray-13″> By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012,…

Bringing Fallout’s gritty retrofuturism into the real world

/ Production designer Howard Cummings talks glass houses, Red Rockets, and how Fallout became a verb. p>span:first-child]:text-gray-13 [&_.duet–article-byline-and]:text-gray-13″> By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012,…

Bringing Fallout’s gritty retrofuturism into the real world

/ Production designer Howard Cummings talks glass houses, Red Rockets, and how Fallout became a verb. p>span:first-child]:text-gray-13 [&_.duet–article-byline-and]:text-gray-13″> By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012,…

Bringing Fallout’s gritty retrofuturism into the real world

/ Production designer Howard Cummings talks glass houses, Red Rockets, and how Fallout became a verb. p>span:first-child]:text-gray-13 [&_.duet–article-byline-and]:text-gray-13″> By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012,…

Billie Eilish will be the bad guy in Fortnite

/ When the party chat’s over. p>span:first-child]:text-gray-13 [&_.duet–article-byline-and]:text-gray-13″> By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories. a:hover]:text-gray-63 [&>a:hover]:shadow-underline-black dark:[&>a:hover]:text-gray-bd dark:[&>a:hover]:shadow-underline-gray [&>a]:shadow-underline-gray-63 dark:[&>a]:text-gray-bd…